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About

My name is Benjamin Brosdau, I am a 3D artist by calling and a photographer by passion. I am selftaught starting with "3D- Animationsstudio" (now discontinued), Cinema 4D and finally moving to 3dsmax which still serves as the backbone of my work, although it is now being complemented by a host of supporting applications. I have around 12 years of experience the last 6 of those working professionally fulltime as TD and Lead artist for purerender in Berlin. 

 

 

Skills : Being a generalist for most of my career I have a broad knwoledge across various aspects of CG, I specialize in shading,lighting and rendering though.

 

Software skills:  3dsmax, Softimage, V-Ray, Maxwell Render, Mental Ray, Photoshop, Lightroom, Fusion and a ton of Plugins for 3dsmax most notably GrowFX, Multiscatter and Rayfire.  

 

Awards and press:  Multiple CG choice awards, Multiple publications in Ballisitc's "Exposé", Publication in "The worlds best Discreet art" , Kota Press Gold Award, Grand Master prize in Ronen Bekermans "Hover" challenge, 2nd place in the Autodesk 25th Anniversary Challenge, Interviews and artist profiles with Ronen Bekerman and CGtalk.